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Star Wars Battlefront 2 Our Thoughts On The Beta Star Wars...

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Star Wars Battlefront 2 Our Thoughts On The Beta Star Wars...


Star Wars Battlefront 2 Our Thoughts On The Beta

Star Wars Battlefront 2 Our Thoughts On The Beta

The History Of The Rainbow Six Series Part 2

The History Of The Rainbow Six Series Part 2

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Let us once again get tactical as we look at the second game in the Rainbow Six series.

Tom Clancy’s Rainbow Six: Rogue Spear (1999) Sony PlayStation, PC, Sega Dreamcast

Released just a year after the first Rainbow Six game, Tom Clancy’s Rainbow Six: Rogue Spear was based on the book of the same name. This time the game would first be released on PC and Dreamcast with a PlayStation port following the next year. The PC and Dreamcast versions are bother very similar whereas some graphical changes had to be made for the PlayStation version.

The story of the game is set after the fall of the Soviet Union and the Russian Mafia along with members of the Russian military have gotten their hands on some very nasty stuff. Rainbow team is required to go and free hostages and get rid of any weapons of mass destruction that these guys have.

Not a lot had changed with the gameplay as once again players had to use their brains in order to complete missions. Setting up the mission was every bit as important as the execution. If you were to just run in guns blazing 9/10, you would fail. Weapons would be detonated, you would be killed or hostages would be killed. It is a very cerebral game and that was what people loved about it.

As well as having the single player campaign the PC version also supported online play. You could either team up with other players to take on the AI or you could take part in what were essentially team Deathmatch style matches.

Rogue Spear was heavily supported with expansion packs on the PC. It was as strong seller across all three platforms and the Dreamcast and PC versions were very favorably reviewed.

Star Wars Battlefront 2 Our Thoughts On The Beta
Star Wars Battlefront 2 Our Thoughts On The BetaPs4 Mod Controllers Xbox One Modded Controllers...
Star Wars Battlefront 2 Beta Thoughts

Star Wars Battlefront 2 Beta Thoughts

As Mods “R” Us are very excited for the release of Star Wars Battlefront, today we were lucky enough to be part of the beta on PlayStation 4 and we thought we would share our early thoughts.

First thing, this game is pure eye candy. Having a blaster battle on the streets of Naboo is really breathtaking. The folks at Dice have just done an amazing job. The first Battlefront was already a good looking game and this one here takes it to a whole new level.

There is far more going on with this beta than you would think, even though there is only a couple of different levels to play as and characters to be. We spent most of the time in the Galactic Assault mode where you pick from one of the four classes and either make a charge or defend. It is a lot of fun and a more refined gameplay experience than the first Battlefront.

The other mode that we spent a lot of time in was Arcade. Specifically, the mode where it let us play as Darth Maul and just kick ass! This was a ton of fun and it kind of felt like a horde mode. You just mow down wave after wave of enemies trying to get more time as you do so you can keep on playing. There is also a starfighter mode where you control ships, but we have not spent enough time with that mode to comment just yet.

One thing that Battlefront 2 has is loot boxes and when you first fire up the game you get three. Overwatch made a big deal of loot boxes and it looks like Star Wars Battlefront 2 is going to be doing the same thing. In all, we had a lot of fun playing this for a couple of hours and we look forward to spending more time with it in the coming days.

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