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Ps4 Modded Controllers - Xbox One Modded Controllers - Call Of Duty Controller Mods: Early Thoughts On Call Of Duty Black Ops IIII Beta

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Early Thoughts On Call Of Duty Black Ops IIII Beta

Early Thoughts On Call Of Duty Black Ops IIII Beta


If you are a PlayStation 4 owner and a Call Of Duty fan then no doubt over the past weekend you had some fun with the PlayStation exclusive beta that took place. I thought I would share a few of my thoughts on the beta. Please note I am not going into super detail about the different specialists (of which there after 10 in the beta) more on just the general feel of Call Of Duty Black Ops IIII in its current state.

I was one of the people that loved the over the top balls to the wall jetpack flying style of Infinite and Advanced Warfare. However, I also enjoyed the slower “boots on the ground” style that Call Of Duty WWII brought back. I think the best way to describe Call Of Duty Black Ops IIII is that it is kind of in the middle.

I would say that it is even reigned in a little bit from what Call Of Duty Black Ops III offered. The matches are very fast paced and that I think is what makes Call Of Duty Black Ops IIII so much fun. There are five maps in the Call Of Duty Black Ops IIII beta and these maps are smaller than what I expected. However, I actually think that this works in the games advantage. The reason for this is the matches tend to be very, very quick and full of action. There is very little breathing room in a match in Black Ops IIII and that works in its favor immensely.

While I was only able to spend a couple of hours with Call Of Duty Black Ops IIII (stupid life getting in the way). I really enjoyed what I played and I look forward to getting more hands on with the different specialists to see what one fits my style.

I got the sense that Call Of Duty Black Ops IIII is the kind of game were past COD fans can slip right in. Yet new players to the series who have been wowed by the action packed trailers will be able to easily slip right in and learn the basics.

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